Aggiornamento alla versione 1.02
Injustice: Gods Among Us si aggiorna su Xbox 360 e PlayStation 3.
Con l’aggiornamento 1.02 si avrà la possibilità di ottenere diverse migliorie tra cui un migliore netcode e un bilanciamento generale.
Di seguito vi lascio al change-log completo per ulteriori dettagli.
Code fixes
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Added Lobo Gameplay Functionality.
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Strengthened the stability of online connections between different connections, resulting in less de-synchronizations.
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Added the ability to initiate a transition attack when the defender is at an elevated position.
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Removed the ability for two gadget characters to both place bombs at the same time on some Interactive Objects.
Balance tweaks
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Increased overall combo damage scaling after a knockdown from Interactive Objects.
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Increased overall combo damage scaling on planted sticky bombs (Down + Interact button) pop-up combos.
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You can no longer initiate a clash on Killer Frost’s Ice Spike outside of a combo.
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The hitsphere on Doomsday’s jumping splash was adjusted to be slightly smaller and more in line with the original intention.
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Players land slightly further apart after Arkham/Joker Asylum and Insurgency transitions to make it easier to avoid the ability to use an Interactive Object immediately after landing
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